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GeoGravity
Game Design, Concept Art, Graphic Design, 3D modeling
In a geometric universe where the laws of gravity do not behave normally, Geo is a cube puppy that got lost and is now trying to make his way back home.
As the art director, I was responsible for the visual elements, such as 3D modeling characters, concept art, backgrounds, and cut-scenes.





Concept Art



Final Game - 3D Modeling

Poster cover
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