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GeoGravity

Game Design, Concept Art, Graphic Design, 3D modeling

In a geometric universe where the laws of gravity do not behave normally, Geo is a cube puppy that got lost and is now trying to make his way back home.

As the art director, I was responsible for the visual elements, such as 3D modeling characters, concept art, backgrounds, and cut-scenes.

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Concept Art

Final Game - 3D Modeling

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Poster cover

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